A Major Upgrade to Deep Learning Super Sampling (DLSS) Technology
Nvidia is proud to announce a significant upgrade to its Deep Learning Super Sampling (DLSS) technology, dubbed DLSS 4. This latest iteration brings new neural rendering capabilities that will revolutionize the gaming experience on systems with the new RTX 50 Series GPUs.
New Neural Rendering Capabilities: Multi Frame Generation
One of the most exciting features in DLSS 4 is Multi Frame Generation, which enables generating up to three additional frames per traditionally rendered frame. This technology works in harmony with the complete suite of DLSS technologies, multiplying frame rates by up to 8X over traditional brute-force rendering. According to Nvidia, this upgrade makes it possible for gamers to experience 4K 240fps, fully ray-traced gaming.
Upgrade to All GeForce RTX GPUs: New Transformer AI Models
In an exciting development that will benefit all GeForce RTX GPU owners, DLSS games with Ray Reconstruction, Super Resolution, and DLAA can be updated to new transformer AI models. These models leverage the same technology as AI tools like ChatGPT, marking a first in the graphics industry.
Improved Performance and Efficiency
Nvidia claims its new frame generation model is 40 percent faster and uses 30 percent less VRAM than the old one. By replacing the old Convolutional Neural Networks with its new transformer model, the generated pixels will have:
- Less ghosting
- More detail
- More stability in a scene for a clearer picture overall
Wide Support: 75 Games and Apps on Day Zero
Nvidia promises that there will be 75 games and apps supporting Multi Frame Generation on day zero. Some notable titles include:
- Alan Wake 2
- Cyberpunk 2077
- Indiana Jones and the Great Circle
- Star Wars Outlaws
Additionally, over 50 games will have support for the new transformer-based DLSS features that can run on all GeForce RTX hardware.
Reflex 2: A New Latency-Cutting Technology
To further enhance the gaming experience, Nvidia announced Reflex 2 with Frame Warp technology, which can cut latency by up to 75 percent. Here’s how it works:
- As a frame is being rendered by the GPU, the CPU calculates the camera position of the next frame in the pipeline, based on the latest mouse or controller input.
- Frame Warp samples the new camera position from the CPU and warps the frame just rendered by the GPU to this newer camera position.
- The warp is conducted as late as possible, just before the rendered frame is sent to the display, ensuring the most recent mouse input is reflected on screen.
Nvidia’s Figures Show Reflex 2 Cutting Latency in Half
Nvidia’s testing with The Finals shows a remarkable reduction in latency from 27ms with Reflex 1 to just 14ms. The tech will be available "coming soon" for both The Finals and Valorant, with GeForce RTX 50 Series GPUs getting priority.
DLSS Override Switches: New Features for Existing Games
For games and apps that don’t have updates available immediately but have DLSS support, the updated drivers and Nvidia app will feature new DLSS Override switches. These switches allow users to:
- Force Multi Frame Generation on the new GPUs when frame generation is already turned on in the game
- Render based on the latest models when DLSS is turned on in the game
- Use updated Super Resolution rendering when that feature is turned on in the game
DLSS 4 Features Availability
Here’s a breakdown of which DLSS 4 features are available on which series of RTX GPUs:
| Feature | Available on |
| — | — |
| Multi Frame Generation | RTX 50 Series GPUs |
| New Transformer AI Models | All GeForce RTX GPUs |
A New Era in Graphics Technology: DLSS 4 Arrives
DLSS 4 represents a significant milestone in graphics technology, offering unparalleled performance and efficiency. With its new neural rendering capabilities and transformer-based AI models, this upgrade promises to revolutionize the gaming experience.
After introducing DLSS 3 with Frame Generation over two years ago, Nvidia has continued to push the boundaries of what’s possible in graphics technology. The introduction of DLSS 4 is a testament to the company’s commitment to innovation and its relentless pursuit of excellence.
Nvidia’s Ambitious Plans: Over 600 Games and Applications with RTX Support
In an exciting development, Nvidia revealed that it now has over 600 games and applications with RTX support. This achievement marks a significant milestone in the adoption of real-time ray tracing technology.
As we eagerly await the launch of DLSS 4 on January 31st, one thing is clear: this upgrade will have a profound impact on the gaming industry. With its cutting-edge technology and innovative features, Nvidia is poised to continue leading the charge in graphics innovation.